Monday, December 28, 2009
Saturday, December 26, 2009
Nick
Friday, December 25, 2009
Angela
Sunday, December 20, 2009
Happy Holidays!
runcycle
Quick run cycle of a cave girl character I helped design for the film I've been working on.
Wednesday, November 11, 2009
face animation
some facial animation tests I've been working on for the main character. This is the first time I've animated his face so I learned a lot from this, like how far I can squash him, and how far I can stretch him without making him go off model. Here He goes off too much but he wont the next time I animate him!
Monday, November 2, 2009
Shot Gun Animation Tests
In getting back into animation this week my director had us do some shot gun tests, which basically consists of animating a given scene as quickly as we can. I did the punch in five minutes, it took longer because it had a few layers to work with.
The Dinosaur run was another shot gun test which took about 4 minutes, it had been a while since I'd done a walk cycle, and it's super rough, but the shot gun's are helping me to quickly flesh out what works, what doesn't and why on a basic level without investing too much valuable production time just to find out something doesn't work on a very basic level. for example the tail of the dinosaur dips around too much so that's something I can fix on the next sg test.
Labels:
eye ball,
line tests,
punch,
quick,
shot gun animation tests
concept heads
The Director of the film already had a clear idea of the face, and wanted some ideas as to what the girl's hair should look like so these are just quick sketches of a bunch of different ideas for his to glance at, then I went and did some quickie rotations of the hair styles he liked to give him a better idea of how animate-able they would be.
Tuesday, October 27, 2009
some basic maya work
Some basic blocking I've been working on in Maya the finished scene should be about 10 seconds long of the man tossing a bone to the dog, and antics ensue. I'm still just getting the handle on the rig for the dog, it's more complicated than anything I've used before since I'm still a beginner. Check back later for a more finished version, complete with camera changes and all rendered out.
Sunday, October 25, 2009
concepts
Wednesday, October 21, 2009
Sunday, October 11, 2009
Thursday, October 8, 2009
Wednesday, September 9, 2009
Fresh Ink
Brand new tattoo by Mark MaGee at Overlord on 10th street ( Atlanta, Ga) . The man can sling some ink with the best of them.
Labels:
Kate Yarberry,
Mark MaGee,
Rory Yarberry,
Steve McQueen,
tattoos
Hollis Gillespie
Just wanted to post some of the work I did for Hollis Gillespie formerly of Creative Loafing, and currently of Atlanta Magazine, published author, Campaign manager for Atlanta Mayoral Candidate Kyle Keysor and all around loud mouth extraordinaire. This was on the old blog but thought it was note worthy enough for new blog too.
Labels:
Caracture,
Graphic Design,
Hollis Gillespie,
Kate Yarberry,
Logo,
Rory Yarberry
Saturday, September 5, 2009
Wednesday, September 2, 2009
Horror II
Working on some designs for the threadless brief , it's about HORROR. I'm taking the B movie route. I need votes to win so go vote for me so I can win money and people can buy my T shirt designs. If you like me even a lil bit you'll click on the link, vote a high score and help me out.
http://threadless.com/submission/229710/Mantis_Attack
Tuesday, September 1, 2009
West Fest Logo Options
Thursday, August 27, 2009
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